![]() Sources tell us that official support for Vive wands could be coming in the future. Ostensibly the app should work just fine through Steam on Meta headsets as well, and other SteamVR headsets may work with the app too, assuming users can create the correct bindings for their controllers (though Adobe is not claiming official support for any other headsets at this time). Now Substance 3D Modeler has launched on Steam, bringing official support for Valve Index and its controllers for the first time. When the app first launched it only supported Meta VR headsets through the Oculus PC software. ![]() ![]() As to why they dont include Substance, I dont know. In VR, users can intuitively ‘sculpt’ 3D models to their liking, then pull them into the 2D mode for refinements and use with the rest of the Substance suite (or vice versa). For whatever reason, at this time Adobe doesnt include Substance in the Creative Cloud and therefore it is not included in the All Apps subscription which is specifically for the applications included in the Creative Cloud. Download the Creative Cloud Desktop installer here: Adobe Creative Cloud download Follow the installation steps. Once Modeler has been installed, you can launch it from the Apps section of Creative Cloud Desktop. The application supports VR and non-VR modes. Click Install under Substance 3D Modeler. Adobe’s VR modeling tool, Substance 3D Modeler, is now available on Steam, bringing with it support for Valve’s Index headset and possibly others.Īdobe released 3D Modeler as part of its ‘Substance’ suite of applications last year.
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